The current status is that the exporter can do most of the things that the maya exporter can do and now makes Blender a viable option for creating mods for Giants Engine games. The main goals are maintaining an exporter that is up to date with the newest Blender versions and adding long sought features such as skinned meshes, mergegroups and what ever else the community might have a need for. This project aims to develop and maintain an entirely new i3d exporter addon for Blender. It is in no way mandatory and I will continue doing my best to create the best exporter no matter how many donations role in □ I have spent 100's of hours so far and I plan on spending many more. All code is written in C, C++ and Python.If you enjoy the exporter and want to express your gratitude with a little something, then here is a couple of links. Blender is an open source project licensed under the GNU GPL. You are free to use the program, for any purpose, You are free to distribute, You are free to share. Python scripting for custom tools and add-onsīlender is free to use.3D painting with textured brushes and masking. Multi-resolution and Dynamic subdivision.Edge slide, inset, grid and bridge fill, and more.Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze: However, with a bit of motivation and the right learning material, it is possible to familiarize yourself with Blender after a few hours of practice. People and studios around the world use it for hobby projects, commercials, feature films, games and other interactive applications like kiosks, games and scientific research.īlender makes it possible to perform a wide range of tasks, and it may seem daunting when first trying to grasp the basics. Blender is the free and open source 3D creation suite that supports the entirety of the 3D pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.īlender is a public project, made by hundreds of people from around the world – by studios and individual artists, professionals and hobbyists, scientists, students, VFX experts, animators, game artists, modders, and the list goes on.īlender has a wide variety of tools, making it suitable for almost any sort of media production.
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